Wofenstein: The New Order

Bethesda have announced a new Wolfenstein game rebooting this classic rewrite of history in an alternate universe post world war II,where the Nazi’s have won the war and have complete global domination.

Information is a bit sketchy but none the less a great trailer on the official website sets the scene, if nothing else you have to watch just to hear the sound track.

Development update from rFactor 2

Image Space Incorporated have released some development updates which include ongoing work on another core build, some lovely screen shots of in-game work in progress of Silverstone and hints at some major high profile car releases soon to be announced in full detail.

The dev forum update can be seen here with links to the Silverstone screen shot.

rFactor is without a doubt the choice of driving sim for gaming fans who want to play at any level of expertise and realism.

Dedicated game servers means that qualifying, practice and race events can be held with just about any mix of simulation or arcade mode depending on your experience.

A try before you buy is downloadable with content added at your own discretion which is a nice way to experience features of the game without having to buy it.

EA signs deal to produce future Star Wars titles

EA has inked a multi-year exclusive agreement to create Star Wars games with Disney, the new owners of all things Star Wars, targeted across ‘multiple (undisclosed) platforms and genres.’ According to Gamasutra, Disney will retain rights to some online and mobile titles, but EA will be responsible for titles targeted at a ‘core gaming audience’.

To some, this might sound like the marriage of two of the world’s most evil entertainment corporations. But the consoling news is that talented development studios Dice, Bioware and Dead Space creators Visceral Games have been named as the teams that will initially be tasked with working with the license, using the powerful Frostbite 3 engine as seen in Battlefield 3.

Ok, I’ll say it now. Battlefield gameplay, but with Stormtroopers versus Rebels. AT-STs, AT-ATs, land speeders, etc, done to perfection, on the next-gen consoles, and the PC of tomorrow. Yup.

Sale of THQ IP safeguards beloved PC licenses

Back in January, game publisher THQ filed for bankruptcy, casting doubt on the future of some of the most popular PC game franchises, including Red Faction, Homeworld and Supreme Commander, amongst others.

According to a post on Bluesnews the rights to these games have now been sold on to new owners, with Gearbox Software buying Homeworld for $1.35m and Swedish publisher Nordic Games Licensing AB in control of Supreme Commander and Red Faction.

This may mean we could see an official Homeworld sequel, and another Supreme Commander game in the future.

Leisure Suit Larry Reloaded

German-based publisher UIG has revealed it is working with Al Lowe, the original creator of Leisure Suit Larry and source of much of the series’ humour. Leisure Suit Larry Reloaded is a planned remake of the first game that introduced the world to perpetual loser, and the original 40-year-old virgin, Larry Laffer.

Word of a new Leisure Suit Larry game is likely to be with blank faces from gamers below a certain age, with muffled grumbles from those whose fond memories of the early titles are muddied by the downward spiral the series took later on.

First published by Sierra Online, Leisure Suit Larry was a series of point-and-click adventure games that predates Lucasarts’ creations such as Monkey Island and Grim Fandango. The original game relied on text input rather than icons for interaction, which were used exclusively in the SCUMM system found in Lucasarts titles. The subject is a slightly balding, middle-aged man with no fashion sense, attempting to get laid. The game’s tasks include chatting up women in an attempt to ‘get lucky’, bargaining with a pimp and avoiding flushing the chain in the local bar.

As with other Sierra titles of the day, and in contrast to Lucasarts adventure games, the puzzles were unforgiving to players’ errors, where most simple mistakes meant the death of your character and the player reaching for the Load Game option.

MUNICH, Germany – 22nd April 2013: UIG Entertainment, a leading German publisher, and original designer Al Lowe are excited/nervous/deeply concerned (delete as appropriate!) to reveal that video gaming’s king of innuendo, the digital Lothario himself Larry Laffer, is set to return this June in Leisure Suit Larry Reloaded on PC, Mac and Linux priced at £14.99.

Re-made, expanded and enhanced in every detail with original creator Al Lowe and original writer Josh Mandel at the helm, Leisure Suit Larry Reloaded sees Larry Laffer’s first and greatest adventure, Leisure Suit Larry in the Land of the Lounge Lizards, re-made for a brand new audience 26 years after its original release. Behind all-new hi-res, hand-drawn art and animation replacing the blocky pixelated graphics of the 1987 original, come expanded puzzles, locations, humour and gameplay. And rounding off the package (no pun intended!) is a re-written musical score from Grammy-nominated and BAFTA-winning composer Austin Wintory featuring Al Lowe on saxophone!”

Planetary Annihilation development peek

The video below is of the live stream recently broadcast showing off the development of the game.

Planetary Annhilation live stream.

Alpha testing is scheduled for May 2013 and if you want to get on board go pre-order the game.

Kickstarter backers will get first look at the alpha releases in order of size of original pledge.

 

Hardware: Shipbreakers

If you remember back to the 90s, then you may remember the excellent Homeworld from 1999. One of the first (and certainly the most successful, at least in terms of gameplay) truly 3D RTS games. Combined with an brilliant missions and an excellent plot.

And now, from the creators, comes news of a new RTS, sharing much of its DNA with Homeworld -  Hardware: Shipbreakers.

Hunt for riches among a graveyard of derelict starships on the mysterious planet, LM-27. Reclaim precious cargo and adopt exotic technologies from the space-wrecks littered across the desert wasteland. Combat hostile competitors, equally desperate for wealth. Survive harsh storms and burning temperatures. Endure the poisonous and grinding dust that wears down man and machine alike. If you survive these, fortune can be your reward.

Or death in the sand your lonely fate.

No gameplay has been revealed, but the trailer brings enough to at least elicit some excitement again, especially as the style of the trailer is very similar to the style of the cutscenes from the original Homeworld.

It’s also planned to be Free To Play, and you can’t really argue with that.

Check out the trailer below:

LAN Partay this weekend

Get yourself and your gaming rig with a couple of your mates over to fragLANd this weekend.

We are having a LAN at Wootton Village Hall, starts 8.00 pm Friday night through till 4.00 pm Sunday.

Much multiplayer gaming to be had. We are expecting a large number of attendees so gaming servers should be full and running all weekend.

Which will you be, Red Team or Blue Team? Our legendary Threewave Capture the Flag is set to be the grudge match of 2013, we are gagging fo it !

Other games include:-

Team Fortress, Counter Strike, Unreal Tournament, Command and Conquer, Total Annihilation, DayZ, Left for Dead 2, Zombie Master and Battlefield.

:)

 

Elite: Lave Revolution – Kickstarter

The Elite: Lave Revolution Kickstarter has smashed its way through the primary goals and the story is well on its way. All the Limited Edition hardbacks have also been taken.

A new tier has just been added which gives you the chance to appear in the short film which is the next strech goal to reach.

For just £125 you can negotiate your part with the Director, so if you just want to be an extra or try your hand at some acting now is the time to get involved.

 

Planetary Annihilation first look at units

A massive update posted here gives the first look at the units that will feature in the awsome game in the making by Uber Entertainment.

These are pre-alpha so are in grey mostly with very little texture. Its great to have this kind of update and flow of information at such an early stage of a games development.